This project goal was to create simple and yet very efficient template based B+ Tree implementation which supports different types of storage.
Implemented in C++, B+ Tree is template based, so it can be used with any type of data.
To change storage type (e.g. from file based to memory based) all you need is to change template argument of the BTreeAlgorithms class.
There are two controllers exist for such purpose: StreamBTreeController and RamBTreeController. You can write your own controller by simply changing logic in couple of methods within exiting controllers.
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